![]() If it were real life you’d be hiding your face behind your hands. ![]() Part of the gameplay focuses on how you behave during social scenes like an evening meal or drinks round the fire. For some reason all their charisma vanishes as soon as they’re talking to someone other than yourself, as if the only thing they’re good at is coyly hiding secrets and actual social interaction is a painful chore. Talking to the different characters one-on-one might be a war of words, but seeing them interact with each other is almost as exhausting as actual combat itself. Insightful breakthroughs really feel groundbreaking, as cracking the hard exterior of the other characters takes more work than you’re used to in other narrative games. Spotting the significance of an odd references turns you into a proper investigator, doggedly following your leads. As you build up your skill tree you develop your knowledge of etiquette, politics, history, and other topics, letting you read between the lines during innocuous chats. The only way to find out is by talking to them, probing for weaknesses with your words to find out which approach works best to make them spill the beans. ![]() Around you are people from the highest strata of society: Napoleon Bonaparte, George Washington, a Duchess.some of them must know something. ![]() Like you, she was a guest at the mansion of the mysterious Lord Mortimer. You’re a guest on the very island where your mother was last seen before her disappearance. Episode one is titled The Mad Ones, which is a pretty ominous indication of the kind of people you’ll be associating with. ![]()
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