9/2/2023 0 Comments Dead island 2 key free![]() ![]() Drawing on political economy, critical theory, media economics and innovation studies, this book theorizes how the forces of capitalism shape the console game's commodity form, how Triple-A games work as products and which purpose they serve for game publishers and platform owners Microsoft and Sony. ![]() It is argued that the Triple-A game's commodity form, also known as the blockbuster game, hit game, or core game, is emblematic for a specific modality of cultural production in the game industry. With the launch of the Xbox 360 (2005) and the Playstation 3 (2006), the advent of the seventh console cycle afforded a new type of cultural commodity: The 'next gen' Triple-A videogame. The aim of this book is to deconstruct, theorize and critique the development and circulation of console games. ![]()
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